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In a couple of weeks Duck's Den Productions Inc will celebrate 4 years of existence. It has been a long road but one I would happily travel again.
We all know the global economy has gotten tough, and that has effected DDPI. So I made a decision to try to generate revenue, but I didn’t want to go and ask for a lot of money from investors or publishers and risk losing creative control of Valhyre. That’s when I decided to polish up what we were using for prototyping and create a playable game out it. The result is Valhyre Deathmatch. Now you might ask, why the Xbox 360, and the answer is simple, with the release of XNA, and the creation of Community Games the opportunity was there to release Vahyre DM without the high overhead of setting up a distribution system ourselves. So there you have it, if you have an xbox360 go to the community games in the market place and give Valhyre DM a peak, and if you like it enough, purchase the full version. Hope to see you there. </font> Lots to cover so read on.Array |